Entries in PS3 (23)
Red Faction: Guerrilla [PS3] She's Not A Looker, But She Rides Fine
A Letter To Sony: "You're Doing Great, Now Stop With The Stupidity"
Brutal Legend [PS3] - It Kinda Rocked And Kinda Didn't
Decapitatiooooooooooon! Sorry, I just had to say that. For the past year and a half, Tim Shafer appeared to be promoted from game enthusiast's favorite idol to publicly awkward gaming icon. We want to root for people like Shafer and the creative minds at Double-Fine Studios. Brutal Legend was Shafer's baby -- and it shows. His game had the makings of a dark horse hit. On the surface, this was a game that is rife with witty one-liners from Jack Black and friends, metal infused and inspired ... everything, but with an unexpected real-time strategy underbelly. On the PS3, Brutal Legend has issues graphically, the online-multiplayer is -- at times -- has more than what the mode is worth. Unfortunately, there are a couple of key ingredients that keep Brutal Legend from being a full-fledged enjoyable experience.
WET [PS3]: All Style and No Control
WET's style of low-budget b-movie tongue and cheek cheesiness, unfortunately mimics its technical gameplay design. It's cool that Artificial Mind and Movement went back to the drawing boards after some development issues with Sierra and a luke-warm trailer reception in 2007. Personally, I have been in favor of publishers giving developers all the time they need to make the product they want to make [even though I know this is usually not the luxury most games suffer from]. After playing WET this weekend, I had a hard time believing, publisher Bethesda and developer Artificial Mind and Movement, were one hundred percent behind this game at the time of its release. The voice acting, although star studded, is absolutely laughable. The setting is beautiful and visually appealing, but the 'cheap, Grindhouse-look' comes off as just plain cheap at times. I rented WET and I am debating if this game was worth the rental. The games challenges are not fun, much like the plot, you will fight with the poorly conceived controls only for the key events of the game to rely on quick time events.
The Problem(s) I Have With Batman: Arkham Asylum
This is not going to be one of those reviews which overly gushes praise for a game which is received it ten times over. If you want that, I would suggest going to your local metacritic and having your score fetish satiated. This review is more of a 'splitting of hairs' perspective. In case you did not know, Batman: Arkham Asylum is a great game. If you are a fan of the comic and especially the animated series, then this piece of work made by Rocksteady, will more than likely exceed your expectations. However, for those reading this review months or years after Arkham Asylum's release, you are the consumer who may have slightly clearer vision. Taking in the awesomeness of Batman: Arkham Asylum, let us discuss the issues in this well made, but slightly flawed masterpiece.
The PS3 Slim Is Currently The Ugliest Next Gen Console
Watch as Joystiq's very own Randy Nelson unbox the recently announced PS3 Slim [as of yesterday at least]. We know that on the 'inside' the PS3 is a beast of a machine [that unfortunately can't play PS2 games anymore], but as far as aesthetic design, this console iteration looks to be hand crafted by someone with the vision of a Steve Wonder or possibly a Ray Charles type. The previous 'bulky' version of the PS3 wasn't the most convienient design, but at least it was...you know...eye catching.
One of the more odd comparisons in the clip is when Randy decides to compare the PS2 Slim with this Ugly Betty of a machine. I think the most surprising thing about the new PS3 Slim is not only is it not as 'slim' as most people [or at least I] was hoping it would be, but the whole 'standing it on its side'-thing...not really that convienient. Better shell out an extra $10 or $15 for that stable stand.
Pros: It's no longer a dust/fingerprint magnet. Con: Look at it.
PS3 Yellow Lights Of Death: "Something To Keep An Eye On"
In this hustle and bustle age of worky work...I like to relax. Several forms of entertainment, from poker on riverboats, the occasional shootout at various Western re-inactment locales, but when asked; I relax with the occasional video game.
Seeing as I am a new owner of the PS3 [60 gig - back compat model] thanks to the mighty ebay, I still cannot help to be skeptical. I have had a Dell for about four or five years without any motherboard malfunctions...and even with the occasional harddrive crapping out...never had the need to replace my entire computer. How is it possible, that the more sophisiticated our hardware becomes, the higher chance of hardware failure occurs?
After the jump, I'll link a story to an unfortunate Playstation 3 user, Guesty 81, who had his PS3 die on him by simply updating his machine. What an age we live in indeed.
Metacritic and Reviews
Two independent articles, but both dealing with serious bidness of gaming. One dealing with Metacritic and who its impact has impacted gaming, game reviews and especially games journalism.
The second article is a rant about users ranting about reviews. Some would say it is a review of a review.
The Game Review That Set The World On Fire: Killzone 2 Review Review
So Ben Dutka of Playstation Xtreme had a major bone to pick with the '7' out of 10 Killzone 2 got over at Edge magazine. Turns out 8 people read both the Edge review and slightly more read his review of the review. [Cue Xzibit] "Yo dawg...I heard you like over-hyped reviews so I put a review in yo review. So you can bitch while you bitch."
Thank you X-to-the-Z.
The hoopla and link after the jump...