Sunday
Dec192010
The Last Year Of The PSP
Sunday, December 19, 2010 at 5:02PM
My last article saw a lot of activity due to disregard of its first sentence, so I’ll put the most important message in the second. I am deeply envious of PSP owners. Furthermore, I hope they continue supporting such a quality platform. With that said, the impending announcements of both the Playstation Phone and the PSP 2 in 2011 should solidify Sony’s fate in the handheld arena.
By now you’ve seen the NPD sales for November and have heard the always trustworthy predictions of market analyst, Michael Pachter. At this point in this current gaming generation, Sony’s brand is at a point of no return (no fiscal pun intended). The writing is on the wall for the companies that control the direction of both consoles and handhelds. As a byproduct, this coming year will be the last year Sony’s PSP platform(s) stand a chance of making a grand impression on consumers outside of Japan.
via MarketingCharts.com
Though I disagree with a large share of Michael Pachter’s predictions his claim of smartphones eroding the handheld market seem valid. As of this year I am a smartphone owner. I am not the only consumer who has decided to make this technological leap, according to DigitalTrends. Aside from my new gadget, there were close to ten years prior to the purchase where Nintendo -- and subsequently Sony, had their opportunity to convince me to buy a handheld device. As a gamer, I’m assuming I’m not the norm.
I have a PC with Steam on it and a current generation console attached to a high-definition television. In my case, buying a handheld specifically for gaming would be the epitome of excess. Most PSP owner’s I know are either Sony-super fans and have a history of owning their products, or the PSP is their only current generation console they own [including non-handhelds post-1999].
I’ve painted this picture to illuminate the problems the handheld market has in general. It is hard enough to convince a consumer that they need, yet another device, in their pocket that isn’t their phone. This works two-fold against Sony, seeing their advertising and marketing endure a product-consumer relationship rollercoaster ride, that hadn’t rebounded until a certain fictional Sony executive became the companies’ go-to mascot.
The PSP and PSP Go are genius devices. I say that reflecting on previous generations of handhelds. If you wanted to take someone from the 1950s in a magical time machine to present-day and plop a PSP handheld in their hands -- I’m pretty sure a user interface-related brain aneurysm would follow. With consumer confusion and piracy hindering such a unique system its almost an achievement the device has made it this far.
Even fast-forwarding to present day, as someone who has been raised off of the original Game Gear and Game Boy and seen their success (and failure), the PSP shouldn’t just be selling well in Japan. Make no mistake, this isn’t a ‘doom & gloom’ article. The PSP is definitely a success in my eyes, but I also think The Story of Riki-Oh is a popular movie amongst movie goers. General perception use to be Sony’s druthers, what happened? The slow uptick of high-schooler’s and college students buying a handheld device in order to pirate and play is a strange kind of success.
Seeing the most recent Monster Hunter game boost sales of the PSP in Japan, while the PS3 posted less-than-amazing numbers for the consumerists holiday Black Friday leads me to further conclude that Sony’s brand has gone from mass appeal to market niche. So when I say this is the last year for the PSP, I am predicting [based on statistics] that the handheld device will be that weird table we’ve all seen at conventions. The one that sells those obscure Thailand DVDs, but is so inconveniently placed out of sight of general foot traffic.
The audience is definitely there for the PSP -- just that 70 percent of said audience lives in Japan. If anything the handheld console will fade away into obscurity, which was the PSP’s forte anyway. With rumors humoring the worst kept secret of the PSP 2 being able to mimic early PS3 game graphics, this seems like a move that will further enable my fandom of the brilliant minds over in Sony’s engineering department.
However, this will further solidify the PSP brand as an envelop pushing doodad that’s further losing touch with a generation that clearly wants simplified experiences. Seriously? Do you honestly think a handheld device needs to produce PS3 graphics in order to house fun and appealing games to the consumer? I have no qualms on companies offering alternatives to a market that demands choice, but I’d argue that the handheld market isn’t demanding [en masse] a wide variety.
I also have humored the fact that some devices and trends run their course. Remember Tiger handheld games? Though Tiger clearly didn’t innovate as much as Sony’s PSP, the trend then is still the trend now. The market dictates a leader. The rest pick up the scraps. With the growth of gaming we’ve seen so many ideas explode and similarly fizzle. If the PSP 2 and Playstation Phone are successful in 2011, it will be because of the price and the idea conveyed to the consumer. Having iPhone/iPad games catch on and market leader Nintendo, pushing a new handheld out next year isn’t helping.
Since the launch of the PS3 in 2007, every year following has been the purported year of Sony. “This is the year they get it!” And this is the year the consumer gets it. Fans can’t help themselves. As an enthusiast for good games, I can’t help myself either. I want competition and for this industry and this culture to function -- competition is necessary. I want a tooth-and-nail fight to the finish, but I am also very logic-oriented.
Sometimes you have to come in second to value what it means to come in first. Sony has nominated to not have their sales numbers shown by the NPD group this year. Absolutely normal for a company having decent sales, but nothing earth-shattering when compared to the competition.
When you openly decline on promoting how well your company is doing [with reputable facts] to the know-it-alls in the journalism space, be prepared for more leaks. Be prepared for more consumers and industry-types digging for the information. But more importantly, be prepared for future cynicism in the perception of your products. The PSP and the rest of Sony Entertainment have come a long way since mid-2000 and it would seem with every progressive step there have been few-but-costly stumbles. Here’s hoping for a miracle for the PSP.
Reader Comments (2)
I'm not entirely sure where you're going at with this article - your point isn't clearly made by any stretch. You say that your key message is the second sentence, but the article is hardly one outlining your envy of PSP owners (of which I am one - envy me, lol!)
And without being able to work out what you're going on about, it's a bit hard to post an appropriate response. Some thoughts would be:
- on the success or otherwise of the PSP - there are more PSPs worldwide than X360s (and more PSPs than 360s in Europe as well as Japan) - the hardware has had no trouble selling, and while it's clearly slowing down now, there were weeks this year when globally the PSP outsold the 360. Yup, this comment is based on vgchartz figures, but primarily historical figures, which are adjusted to match NPD/Mediacreate/charttrack figures.
- PSP software is where the weakness is (outside of Japan, where the PSP is doing just fine), and that's almost entirely due to piracy. Smashed PC gaming, and took PSP gaming to the same place. DS also suffers from this, but because the average DS user is younger, they've (on average) had less time to become tech-savvy enough to pirate.
- There will always be a broader audience for casual 2-minute games than the likes of God of War:Chains of Olympus. Don't forget Solitaire is the most popular computer game of all time. Don't know why anyone else bothers making games, given how popular Solitaire is.... Which brings me to the point that gaming (and particularly handheld gaming) is full of niches. If Sony are smart, they'll cater to their niche, and I assume the development of a PSPhone and an almost ridiculously powerful PSP2 is trying to hit the two angles - PSPhone for the gamers looking for casual stuff and maybe a bit more, and PSP2 (by what it sounds like) as clearly a niche product aimed at a more core market - with the rumoured specs, it's hardly going to be cheap. The IPad of handheld gaming, if you will.
- At the end of the day, if consumers of Sony's products are happy (I know I am - PSP is the best handheld I've ever experienced by some margin) and Sony is making money and keeping its shareholders happy, then everyone's smiling. Presumably the ongoing high price of the PSP is because high rates of piracy mean that they've had to keep it their to compensate for less than usual software licensing fee revenue. So Sony are probably fairly happy with their PSP business. And with the phone/portable business heading into niche territory quick as you like, a niche-market approach may well be the best one to attack the market with (and, indeed, Ninty have also hit this as well, with their approach to the 3DS making sure it's got a 'bullet-point' feature that the iPhone just can't match).
-You can't see how I envy PSP owners though I dedicated an article of 1200+ words to the console?
-Not sure what you are proving with comparing a handheld device to a console. An obvious point would be one is more expensive than the other.
-Aside from the fact that digital distrobution sales go unpublished I'm still failing to the comparisons you are making. How exactly did the PSP 'smash' PC gaming? Was there a title that surpassed WoW: Cataclysm this year?
Going by your diatribe it would appear you wanted me to have a definitive anti- or pro- stance on the PSP, when I was merely calling it how I see it. Relax there guy...its the internet.